Work Samples
To explore each project in full, navigate to the corresponding category in the Content Explorer tab. This collection showcases my personal work, created during my free time. Every piece is an original work of art crafted by me.
Feature 1
ArchViz project of a Western Gamer House using Unreal Engine 5, handling all aspects of the project independently
Feature 4
This project features a detailed recreation of an American diner and fuel station, inspired by classic U.S. roadside stops. Most assets are custom-made, modeled in Maya, textured in Substance Painter, and assembled in Unreal Engine 5, utilizing advanced lighting for an immersive and realistic experience.
Feature 2
Got inspired form Days Gone forest safe house scene. Working on modeling, texturing, baked lighting and unreal blueprint.
Feature 5
This project features a VR-ready desert research station inspired by an India-based facility in arid canyons, designed to study global temperature rise, with custom-made assets modeled in Maya, textured in Substance Painter, and compiled in Unreal Engine 4, complemented by interactive Blueprints and a monolith symbolizing a complex research process.
Copyright & Disclaimer
Images may not be downloaded, copied, reproduced or use anyway without prior written consent. Any illegal reproduction of this content will result in immediate legal action.