Work Samples

To explore each project in full, navigate to the corresponding category in the Content Explorer tab. This collection showcases my personal work, created during my free time. Every piece is an original work of art crafted by me.


ArchViz

Feature 1

ArchViz project of a Western Gamer House using Unreal Engine 5, handling all aspects of the project independently


American Diner

Feature 4

This project features a detailed recreation of an American diner and fuel station, inspired by classic U.S. roadside stops. Most assets are custom-made, modeled in Maya, textured in Substance Painter, and assembled in Unreal Engine 5, utilizing advanced lighting for an immersive and realistic experience.

Forest Watch Tower

Feature 2

Got inspired form Days Gone forest safe house scene. Working on modeling, texturing, baked lighting and unreal blueprint.


Desert Research Station

Feature 5

This project features a VR-ready desert research station inspired by an India-based facility in arid canyons, designed to study global temperature rise, with custom-made assets modeled in Maya, textured in Substance Painter, and compiled in Unreal Engine 4, complemented by interactive Blueprints and a monolith symbolizing a complex research process.

Sci Fi Punk Room

Feature 3

CyberPunk 2077 inspired UE4 game level. Worked on modeling, texturing, lighting and unreal blueprint.


Aten City

Feature 6

This was my thesis work which I did in my masters.I am using Unreal Engine as a medium to showcase my game level. Its a playable game level.


Copyright & Disclaimer
Images may not be downloaded, copied, reproduced or use anyway without prior written consent. Any illegal reproduction of this content will result in immediate legal action.